House of Hazards control guide

House of Hazards controls for 1 and 2 players

Player 1 uses A, D, W, and S. Player 2 uses J, L, I, and K. The same action key can crouch, grab, or trigger a hazard depending on the current role.

House of Hazards game start screen

Direct answer

What are the House of Hazards controls?

Player 1 moves with A and D, jumps with W, and uses S to crouch, grab, or activate the selected hazard. Player 2 moves with J and L, jumps with I, and uses K for the matching crouch, grab, or hazard action. Two keyboard players should keep separate hands on the left and right sides of the keyboard.

House of Hazards keyboard controls

The action key changes with the role shown on screen.
InputActionNote
Player 1: A / DMove left or right; change the selected hazardUsed on the left side of the keyboard
Player 1: WJumpTap near moving hazards instead of holding it
Player 1: SCrouch, grab a player, or activate a hazardCheck the current role before pressing
Player 2: J / LMove left or right; change the selected hazardUsed on the right side of the keyboard
Player 2: IJumpThe second-player equivalent of W
Player 2: KCrouch, grab a player, or activate a hazardThe second-player equivalent of S

How to start a 2 player match

  1. 1

    Load the local game

    Open House of Hazards and wait for the Unity title screen before pressing any movement keys.

  2. 2

    Choose a multiplayer mode

    Use the on-screen menu to begin a shared match. This is local multiplayer on one browser and keyboard, not an internet lobby.

  3. 3

    Put Player 1 on the left

    Player 1 should use A, D, W, and S with the left hand so the second control group remains clear.

  4. 4

    Put Player 2 on the right

    Player 2 should use J, L, I, and K. Test one jump and one action before the round becomes busy.

  5. 5

    Read the role change

    When the game switches a player from running chores to controlling hazards, use the same movement pair to select a trap and the action key to fire it.

How the controls change by role

Current roleMovement keysAction keyWhat to focus on
RunnerMove through the roomCrouch or interact when availableComplete the visible chore without entering an active trap
Hazard controllerCycle between available hazardsActivate the selected trapWait until the runner commits to a route
Grab opportunityClose the distanceGrab when the game permits itUse the prompt rather than pressing at random

Why holding a direction causes most early failures

House of Hazards rewards stopping as much as moving. A cupboard, lamp, tap, toaster, or other room hazard can cover a fixed path for a short period. If you keep holding a movement key, you give the other player an easy activation window and often run into the hazard after it has already become visible.

Use short inputs near a dangerous object. Watch one activation, let it finish, then cross. When you control the trap, reverse that logic: do not fire as soon as the runner appears. Wait until a jump, doorway, or chore animation makes changing direction difficult.

Fix the controls before restarting

House of Hazards control questions

Can two people play House of Hazards on one keyboard?

Yes. Player 1 uses the A/D/W/S group and Player 2 uses J/L/I/K, keeping the two control sets apart on a shared keyboard.

Is House of Hazards online multiplayer?

The checked Eovant build supports local multiplayer in one browser. It should not be confused with a remote online lobby where players join from separate devices.

Why does S or K activate a trap instead of crouching?

The action changes with the current role. For a runner it can crouch or interact; for a hazard controller it activates the selected trap.

Can I use these controls on mobile?

Mobile behavior depends on the build and device. A physical desktop keyboard is the reliable choice for a two-player match.

Test both control sets

Open the local build, test one jump and one action for each player, then start the shared-keyboard round.

Play House of Hazards